Scene/model taken from the 3drender.com lighting challenges.
This is still a WIP - caustics not yet done and could do with a few more lights.
Here's a view of the rig so far, 1 directional light and using Final Gather with some image based lighting, also using the white planes (primary visibility and emit/receive shadows off) to add a little more to the reflections/ lighting (appearing more like studio work).
I also had a play with some Lens/output shaders and gave the mia_exposure_photographic shader a go with these settings;
great job on the rendering man
ReplyDeleteThanks man!
ReplyDelete