Brand X Lighting WIP

Scene/model taken from the lighting challenges.
This is still a WIP - caustics not yet done and could do with a few more lights.

Render time (on my very slow laptop 2min5sec)

Here's a view of the rig so far, 1 directional light and using Final Gather with some image based lighting, also using the white planes (primary visibility and emit/receive shadows off) to add a little more to the reflections/ lighting (appearing more like studio work).

I also had a play with some Lens/output shaders and gave the mia_exposure_photographic shader a go with these settings;

It produced these results which I kinda like, with some more tweaking I think it will be a pretty fun shader to use - it added 1 second to render time.

and after amb_occlusion pass + some colour balance/ noise in PS;

(model by Anthony Thomas)

This entry was posted on Monday, 18 October 2010 and is filed under ,,,,,. You can follow any responses to this entry through the RSS 2.0. You can leave a response.

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