Showing posts with label progress. Show all posts

Progress and Sketching

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I've not posted in a long time, been doing a lot of photography work, ranging from Wildlife photography to shots in Lisbon (will upload a few of them on here shortly) as well as working on a new portfolio website - progress can be found here .

3D wise I'm currently using the program Sculptris and will do a couple of tutorials/ show some of my work since using it later this week.

Also as part of 3D work I'm currently going through the Maya Studio Projects: Dynamics book as a kind of top up to the degree (been a while since doing more detailed particles and since university moved to Maya) - you can find the book here

I'm currently working through the flames section (previously done the cloud of dust/ volcano project). I will be working through the whole book, hopefully then will link a couple of effects together to get a little test reel done.

Finally today I've been sketching today, Just thought I'd upload it as is (just changed the contrast/ colours slightly not going to colour or digital ink it yet).


Fresh Start

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Firstly, I apologise for my lack of content since I've started this blog. My plans to complete a masters straight away changed after a bit of financial bother. Instead I am now working for a popular online games company (in the customer service area). This job allows me to work on my portfolio and actually encourages movement within the company.

I have now started to settle in a little here ( I had to move country for the job) and so I'm making it my goal to create a new portfolio showing the skills I've learned.

I've decided although my interests are lighting, particles and rendering I need core modelling skills in order to show these off so I've recently gone back to the drawing board and have started learning Maya again from the ground up. (I first used Maya in around 2001 but 'moved' to XSI at university). I've also started working on new projects that will go towards my final portfolio this year. My plans are to emphasise my lighting, texturing and rendering within the scenes I create and to composite some of them in to a real world environment. My particle work will not be neglected in this (especially as my final year at university centered around particles).

I intend to use this blog to show my learning and improvements as well as show you some of the films and shows that give me inspiration and ideas for my own work. I will also be posting up photography as I am keen on learning new techniques with the camera as well (as well as lighting techniques as soon as I get a proper lighting kit here).

Thank you for reading this and hope you stick around for the work to come!

Here are a couple of photos I've done since the last blog.