This week I've been setting some time aside to practice some Dynamic poses for full figures. I've always wanted to progress my sculpting to the level of working on a comic or pop art statue (maybe get it 3d Printed when I'm at a good enough level).
I'll probably be getting some real armature rigs set up for testing (as I'm dying to test real clay, so many great influences such as the Shiflett Brothers) in the meantime I took advantage of the Mannequin tools in Zbrush 4 and above (might even be in 3!)
These are very simple to move around and duplicate so good to give a basic idea of shape and form. It is great for prototyping shapes (particularly if you have a basic idea in mind). I also found that it provided a fun puzzle when using comic references to see where all the hidden limbs go while still feeling dynamic and fluid!
Below was a test from a comic panel from the Infinite Crisis, in which 3 Generations of flash try to take Superboy Prime in to the speedforce. Here is the panel I got the main reference from (also checked out general 100m sprint poses;